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This evil weapon is both magical and poisonous-a deep wound leaves a tainted shard from its blade in the foes flesh, reducing them to a shattered and helpless wreck. The Morgul Blade can only be used once-the evil player must declare he is using the Morgul Blade before rolling to Wound. An enemy that suffers a wound from the Morgul Blade is automatically slain, regardless of the number of wounds on its profile. Heroes can use Fate to avoid wounds suffered from the blade but if this is failed, they are slain.